Aim like it’s day one.
Magnetic sensors replace the friction that wears ordinary sticks down. The same tight center at hour one and hour one thousand.
Wireless mobile controller / Gen 02
Meet ARC ONE. A pocket-sized controller with drift-free Hall sticks, mechanical triggers, and a connection quick enough to forget. Your phone, finally playable on its own terms.
Concept build Illustrative specifications
01 / The short version
Touchscreens are brilliant at a lot of things. Precise aim, long sessions and a satisfying trigger pull are not on the list.
ARC ONE clamps on in one motion and puts real controls under your thumbs. Hall-effect sticks. Mechanical switches. A connection fast enough to forget it’s wireless.
A spring-loaded bridge grips in one motion. No screws, no adapters, no wrestling match.
Up to 3 mm of everyday case stays on. Your phone is already set up; ARC ONE meets it there.
The hinge collapses to half its length. It lives in the bag you already carry.
02 / The details
No spec-sheet theater. Just the parts your hands actually touch, tuned until they felt right.
Magnetic sensors replace the friction that wears ordinary sticks down. The same tight center at hour one and hour one thousand.
A new input every millisecond over the 2.4 GHz link. What you press is what your game gets, almost before you notice.
Two-stage mechanical bumpers with a crisp tactile bump exactly where your brain expects it.
Forty hours of play. USB-C pass-through keeps both of you topped up.
A wide, spring-loaded bridge finds its tension on your phone. Then it stays exactly there.
03 / Hands on
A browser-sized taste of the real thing. Drag the stick, pull the triggers, press the buttons. Your inputs land below in real time.
Simulation only. No controller required.
Left stick / analog
Micro-adjust your aim like you mean it. On the real thing, the stick returns to center with a satisfying snap. Here, it does the polite digital version.
Drag the stick with a pointer, or focus it and use the arrow keys. Press Escape to recenter.
DRAG / ARROWSESC TO CENTER
Triggers analog
Face buttons
04 / Fit & feel
One bridge. A whole lot of phones. Slide through the range to see how ARC ONE opens up.
Fits with room for a slim case.
Measured across the body of the phone. Very thick cases may make a tight fit feel tighter.
05 / Questions
Short answers to the things you’d ask before handing over a thumb.
Reserve your ARC ONEThis is a concept build. All specifications are illustrative.
Phones from 65 mm to 88 mm wide, with the USB-C port centered along the bottom edge. That covers most modern handsets from the 6.1-inch class upward. Slim cases up to 3 mm are welcome to stay on.
Most everyday cases, yes. The bridge is designed with 3 mm of clearance, so thin shells and standard TPU cases slot straight in. If your case has an unusually chunky grip or a wallet hinge, it may need a night off.
Both. Bluetooth LE 5.3 for minimal setup, a USB-C cable for a direct connection, and a 2.4 GHz dongle for the lowest-latency sessions. USB-C also passes power through so your phone can charge while you play.
Forty hours of play on a full charge. The battery lives in the controller, not your phone, and a ten-minute top-up is good for roughly four more hours. Charging is USB-C.
One ARC ONE controller in your chosen colorway, a braided USB-C cable, a 2.4 GHz dongle, a quick-start card, and a small sticker sheet for the back of your phone. Because where’s the fun without a sticker?
Not yet. This page is a concept build — a fictional product made to explore what a thoughtful mobile controller could be. The specifications, prices, dates and reservation flow are illustrative. No orders are processed and no email is collected.
06 / Reserve
Pick a colorway and make it yours. Then keep your phone close, your thumbs ready, and your next session wherever you happen to be.
Saved locally
Graphite, locked in. No payment was taken and nothing was sent — this is a concept page, so your choice is stored only in this browser.